Miaozi Account-Growth & Monetization Bootcamp: Zero-Basis Viral Account Launch Across Multiple Niches, Precise Launch Rhythm, Steady Follower Growth with Actionable Monetization



📚Video Course
🕒Last updated: 07/08/2026
🎯Monetization
👥Entrepreneurs / Self-media creators / Cross-border e-commerce sellers / Side-hustlers

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Miaozi Account-Growth & Monetization Bootcamp

I started this project in August 2020; by this year it has been 7 years.

To this day, without exaggeration, the minimum profit is 3 million+ — it is also the very project that launched my online entrepreneurship.

8 years of online entrepreneurship in total; I have done countless other projects, but only this one survived and keeps stable profit every year.

Over these years I have led more than 800 students through this project; some earned a few thousand, some tens of thousands, some hundreds of thousands.

Many students opened their own studios and run them independently, becoming my peers.

Many others used this project as a springboard into short-video operations, local-merchant customer acquisition, even acquiring and converting customers themselves.

Still many keep at it and have made it their main career.

Of course that has nothing to do with me; what I do is teach the plays of this project — how far you go depends entirely on you.

=====

OK, no more talk.

This project is: account-launch monetization.

The simplest logic is: followers = money.

Any kind of follower works; as long as you grow followers, you sell the whole account for cash.

Using batch matrix devices, you edit niches that grow followers fast, so the account grows quickly (Douyin, Kuaishou, Xiaohongshu). Once it reaches a certain follower count (1k, 10k, 100k), you sell it to agencies or personal bloggers who need it — direct monetization.

I. Monetization logic.

It is explained in detail in the videos; here is the summary.

Per the niches we teach, edit videos and post them on Douyin or Xiaohongshu; grow followers naturally to a sellable count, then monetize.

How many followers are needed to monetize?

Start from 1,000; can be 5,000, 10,000, even 50k or 100k — anything you produce can be monetized. Naturally accounts in the [tens of thousands] range sell most easily, with fixed prices.

Price guide: about 600 yuan per 10,000 followers.

Note:

1. That is the price for students; the outside market is about 400 yuan per 10k.

2. Our niches skew heavily toward female followers — that is why the price is high and monetization easy; outside agencies and bloggers scramble for them.

II. From account launch to sellable — how long?

This was the most-asked question in every recruitment round; I spell it out separately here.

Let me show you three sets of screenshots.

Miaozi Account-Growth & Monetization Bootcamp

Miaozi Account-Growth & Monetization BootcampThe three sets above are representative data I selected.

100–1,000 followers per-video growth.

1,000–5,000 per-video growth.

5,000–10,000 per-video growth.

You can think of it as: my small studio's daily growth is a few hundred per video; occasionally one small-viral video brings a few thousand; occasionally one mega-viral video can hit ten thousand.

Counting by ten thousand followers, the cycle can be one day, ten days, or a month — so there is no fixed time.

Advantage 1: Two fixed hours a day editing and posting; once posted you need not manage it, so other projects can run alongside.

Fits full-time entrepreneurship or a side hustle.

Advantage 2: You need not hunt niches randomly; just follow ours.

We test — you execute.

Advantage 3: Free time; you can build a backlog in advance.

On business trips you can just carry the devices and post daily.

Advantage 4: Every day's follower growth is pure profit; counting at 6–8 yuan per follower.

1,000 new followers = 60–80 yuan.

10,000 = 600–800 yuan.

Positive feedback is visible.

Project prep

1. A computer or a smooth-running phone.

2. One device, one SIM, one account (start with 5).

3. At least 2 hours of editing time per day.

4. At least one new post per account per day.

5. At least 5–10 new accounts per month.

6. Every account must be registered so we can monitor in real time.

1. How long to hit 10,000 followers?

A: Could be a day, a week, a month; on average one month.

2. Can devices and numbers be reused?

A: Yes, reuse freely; when selling an account just rebind it.

3. Once skilled and pushing hard, what's the floor monthly income?

A: Depends on the person; talking and doing are two different things. Skilled, expect 3,000–5,000 a month; the real killer is people who can't even commit 2 hours a day.

4. Does it involve showing faces?

A: No; we don't touch faces. Any face-related account is avoided; no face needed.

This is a skill-based project; once you master it, every similar project later comes easily.

Project content:

Round-30 follower-growth materials

01. Introductory lesson

02. [Niche 1] Sakura Campus editing tutorial

03. [Niche 2] Kids animation mobile version

04. [Niche 3] Silly-animation editing tutorial

05. [Niche 4] Ultraman animation editing tutorial

06. [Niches 5,6,7,8] Four new niches

07. 2025.3.11 livestream niche optimization review

08. Round 9: Positive-energy music growth

09. Round 10: Mixed-cut growth course

10. Round 11: AI anime growth course

11. Round 12: Cat growth course

12. Round 13: New-student planning review

13. Round 14: Toy image-text growth

14. Round 15: Super lollipop growth

15. Round 16: New-student review — girly toy video growth

16. Round 17: Magic-particle growth

17. Round 18: Classic-of-Mountains-and-Seas image-text growth

18. Round 19: New-student review — girly-gift image-text growth 9.0

19. Round 20: Dialect-collection growth

20. Round 21: Nezha-cute growth

21. Round 22: Food real-person growth course

22. Round 23: Original-journal viral growth (part 2)

23. Round 23: Original-journal account growth (part 1)

24. Round 24: Magic-particle growth tutorial

25. Round 25: Toy real-shot growth course

26. Round 26: MC game growth course

27. Round 27–28 replay, two extra episodes

28. Round 29: Finger-toy growth course

29. Round 30: Eggy-party no-face real-person growth course

30. Account-launch bootcamp: opening niche selection (Jun 16), Round 31

31. 1_ bootcamp: launch rhythm + account review (Jun 22), part 1

32. 2_ bootcamp: account review (Jun 22), part 2

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