We all know games have huge appeal to students and some young people who like playing. Though many like big games, they sometimes choose light mini-games to kill time—which is one key reason such mini-games attract many users.
\More importantly, this game needs no top-ups; the threshold is very low—just download, install, and try it. That's very attractive to players unwilling to invest much energy or money. And our income model is based exactly on this—as long as they click and enter the game, we earn.
\Thus our final goal is to attract these players to our live room via mini-games, then guide them to download the game we've attached. That way they get entertainment while we earn from these downloads—a win-win.