The New Partner-Program Play: Douyin 3D Earth — Easily Earn Traffic Making AI Geography-Science Videos!



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🕒Last updated: 04/01/2025
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This course takes you from zero to learn 3D-map making and various advanced animation techniques. Whether a map-making newbie or a designer with some foundation, you benefit. The content is rich, covering everything from basic operation to advanced techniques, helping you easily master the essence of 3D-map production.

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Outline

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  1. 3D-map production — orientation
    • Interface and functions of the 3D-map software
  2. 3D-map basic operation
    • Keyboard shortcuts for 3D-map operation
    • Adding paths and planning camera-motion routes
    • Landmark attribute settings and inter-location animation
    • China-border display and geographic-data import
    • Recording an orbit animation
    • Switching Google Earth place names to simplified Chinese
    • Keyboard shortcuts for 3D-map operation
    • 01 landmark attribute settings and inter-location animation
  3. Basic animation production
    • 01 hand-drawn regions and elements displayed in time order
    • Using the web program to adjust element display order
    • 02 using the web program to adjust element display order
    • Northeast-three-province animation analysis and hotspot-region production
    • The Northeast-three-province initial-animation production process
    • Jing-Jin class 02 — making 3D text for landmarks
    • Jing-Jin class 04 — comprehensive analysis of the time-interval animation adjustment issue
    • Jing-Jin-ying 03 — camera planning for map animation
    • Jing-Jin-ying 06 — making semi-transparent black-background commentary subtitles
    • Jing-Jin-ying 07 — format choice and Douyin/Kuaishou horizontal/vertical video
    • Jing-Jin-lian 05 — map-animation production demo
  4. Shape-morph animation
    • Shape-morph animation 01 — drawing the old map
    • Shape-morph animation 02 — triangle morphing to quadrilateral
    • Shape-morph animation 03 — quadrilateral morphing to pentagon
    • Shape-morph animation 05 — making continuous shape-morph animation
  5. Advanced animation techniques
    • 01 region color-block drawing and building-cube creation
    • 02 making flags match national area
    • 01 adding custom text shapes
    • 02 the stacking order of shapes
    • 05 01 landmark attribute settings and inter-location animation
    • 05 02 how to modify a flag landmark's anchor point
    • 06 adding paths and planning camera-motion routes
    • 07 01 region color-block drawing and building-cube creation
    • 07 02 the stacking order of shapes
  6. Hands-on cases
    • Making self-drive/backcountry crossing simulation animation
    • Acquiring and integrating self-drive routes
    • Building-growth simulation animation
    • Boring through the earth to find the antipodal point
    • How to fix a plane circling in the air
    • Adding and modifying the plane model
    • Compositing the flight-route animation
  7. Q&A
    • What to do when problems arise in extrapolation-based production
    • Map-element display-animation analysis — PR production
    • Highlighted region — production method
  8. Special techniques
    • Historical administrative-boundary change animation
    • Magic-sky production technique 5
    • How to do text-to-speech commentary
    • The flight-simulation system in Google Earth
    • Saving time and effort — batch-replacing text in PSD templates
    • ArcGIS application series
      • How to convert SHP to KML
      • How to convert KML to SHP
      • Extracting a single route from multi-elements, and merging segmented routes
      • Reversing a path's start point
  9. Bonus lessons
    • Web program: route animation under a fixed camera
    • Flight-route simulation animation — notes
    • Flight-route simulation animation — main production steps
    • Historical administrative-boundary change animation

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