Project nature: this project is not private-domain monetization; it's selling on Xiaohongshu with a product link, selling virtual materials — like templates, materials, assets, software tools, and PPTs. If your goal is private-domain monetization, this project may not be for you. However, in the second phase, some tracks will recommend combining shop and private-domain models to achieve secondary monetization.
\Project history: we started researching this project at the end of 2023, running it for only a month. Since many rules were unclear, accounts got banned heavily during operation, plus the Spring Festival period, we basically gave up. This May, I restarted the project's incubation and brought some Taobao virtual-project bootcamp students to join. Through a series of incubation and phase-1 student exchanges, this project is now fully revealed.
\Market demand: currently the market has almost no training courses specifically for Xiaohongshu virtual shops. At the time, I wanted to find a benchmark training reference but found none — only other Xiaohongshu shops' simple practices to reference. But this didn't block us; our creed is: just do it!
\Project nature: the Xiaohongshu virtual-shop project is a steady, long-term type — a mature play applies to all virtual tracks. But you need to test a product's order effect through data metrics, because we don't give you specific products; you pick your own products or reference some I recommend, to avoid involution.
\Selection method: the selection method is core — without knowing how to select and test products, you basically fail. If you fix specific tracks for students — like elementary-school materials, early-childhood materials, and English-enlightenment animations — it works but easily leads to involution. Smart students pick their own track, because the methods are the same; you can succeed in any track.
\Hands-on experience: this project was incubated by me leading a group from 0 to 1, and the effect has been witnessed by many people. On hands-on experience, we have no problem. Through the bootcamp we keep improving this project, always at the forefront of project incubation.
\Course quality: course content has been polished many times, quality is very high. If you doubt this course's quality, other trainers' courses may not be better. Currently this course has solid hands-on effect and data support; we don't fleece leeks, unless you don't execute seriously.
\Student feedback: students' feedback varies — some do well, some poorly. Some indeed haven't recouped, but most students recoup and scale profit. If you're eager for money, this course may not be for you.
\Project core: this project's success key is "selection" and "product testing." Once one product works, the project scales in batch; as long as you have enough phone devices, basically no problem. Selection and product testing are our course's focus — unlike other courses that only teach you specific products and make everyone involute.
\