AI Midjourney Design Course (2026), a complete path from zero-based beginner to commercial design implementation
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📅 Release Date:
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September 13, 2026
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📚 Course Type:
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AI Midjourney Design in Practice
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👥 Target Audience:
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Design beginners, AI painting enthusiasts, design job seekers, commercial designers
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This course comes from Teacher Li's AI Midjourney Design Course (2026). Main content includes: the full AI design workflow. From Midjourney installation, parameters, and prompt basics, to niji image blending and aspect ratio control, and then to practical cases such as architecture, IP, and game concept art, it gradually breaks down core techniques including sketch-to-illustration, precise three-view control, and personal style development. Combined with tools such as GPT image 2.0 and built-in PS workflows, it helps you efficiently complete your portfolio and master an actionable AI workflow. This course is designed for learners who want to quickly master professional AI design skills. Through systematic instructional design, from tool installation to commercial project practice, it helps zero-based learners build a complete AI design mindset. The course covers multiple commercial application scenarios such as architectural design, IP characters, game concept art, and promotional illustration, teaching not only technical operations but also emphasizing the transfer of design methodology. Through a large number of real project cases, it lets you truly understand the underlying logic of AI design, master the complete workflow from creative ideation to final output, and ultimately gain the ability to independently complete commercial design projects.\
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[Foundations]
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- 1.Portfolio preparation
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- 2.System course introduction
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- 3.Initial installation of MJ for beginners
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- 4.Introduction to MJ parameters for beginners
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- 5.Prompt structure of MJ for beginners
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- 6.Basic introduction to MJ for beginners
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[Banana Three-Step Method]
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- 7.Banana Basic 3-Step Method (Characters)
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- 8.Banana Basic 3-Step Method (Architecture)
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[AI Tool Combinations]
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- 9.Combined applications of GPT image 2.0
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- 10.First taste of AI workflows
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[Niji Practical Applications]
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- 11.niji image-blending applications
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- 12.niji aspect-ratio control
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- 13.niji combination applications
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[Architecture Design in Practice]
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- 14.Interesting architectural design
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- 15.Built-in MJ workflow in PS
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- 16.Architecture upgrade process
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- 17.Architecture advanced upgrade
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- 18.Home/habitat design
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- 19.Systematized architectural text-to-image
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[Advanced Illustration Techniques]
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- 20.Precision three-view control
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- 21.Sketch-to-illustration workflow
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- 22.Developing a personal style
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- 23.Comprehensive style workflow
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- 24.Motion control and p-value
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[IP Design in Business]
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- 25.IP design full pipeline
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- 26.Three views and motion sheets
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- 27.In-game battle art
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In-game concept art case study
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- 28.Illustration promotional art
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- 29.Non-living object sketch organization
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- 30.Sketch color swap, pose swap, face swap, render swap
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- 31.Systematic keyword writing
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- 32.Stylized mini-game workflow
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- 33.Game keyframes
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- 34.First and last keyframe animation
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💡 Learning Tip:Content reflects industry practices at time of publication. Please refer to the latest platform rules when learning.
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