Mobile Game Ad Monetization Revealed: Tested In-House — Just 2 Hours a Day, 30+ Ads Per Device Per Account!



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🕒Last updated: 03/23/2024
🎯Featured · Monetization · Software
👥Entrepreneurs / Self-media creators / Cross-border e-commerce sellers / Side-hustlers

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This Android mobile-game ad monetization method has been tested in-house by our studio. Test results show that with about 2 hours a day, each device can rack up 30 to 80 ad impressions. The current daily cap is 60 impressions per device; once you hit it, you wait until the next day. Earnings may vary with your operating speed and device setup.

Those numbers are from a single phone. With multiple Android phones you can scale up — but that means multiple WeChat accounts, since the game requires WeChat login and payouts go through WeChat. Note: iPhones are not supported for now.

Worth noting:

– This project was field-tested in-house, and a detailed walkthrough video is included so you can get started easily.

– No extra software or license keys are needed; batching across phones takes time but yields more.

– Keep it quiet: overexposure can lower daily earnings. Just run it yourself!

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