Blender Mechanical Rigging Practice: Rigging Solutions for Modelers



📚Video Course
📂Others
🕒Last updated: 02/15/2026
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Course introduction

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A new Blender rigging course focused on implementing movable-part functions for mechanical models (e.g., vehicles, mechanical structures)—such as door opening, axle rotation, umbrella support.

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Covers different rigging methods: non-character rigging tricks like Empties, Drivers, and Geometry Nodes.

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Includes key-tool application: Forward/Inverse Kinematics (FK/IK) for mechanism motion control. Weight Maps to precisely adjust deformation areas. Hooks, Constraints, and Bendy Bones to handle complex mechanical structures (e.g., umbrella mechanisms, elastic elements). Create Viewport Controls.

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Course Catalog

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01 Course Introduction.mp4

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02 Viewport Control.mp4

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03 Driver Setup.mp4

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04 Armature Rigging.mp4

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05 Folding Camera Part 1.mp4

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06 Folding Camera Part 2.mp4

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07 Umbrella Rigging Part 1.mp4

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08 Umbrella Rigging Part 2.mp4

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09 Umbrella Rigging Part 3.mp4

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10 Desk-Lamp Mechanism.mp4

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11 Desk-Lamp Spring.mp4

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12 Desk-Lamp Cable.mp4

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Bonus Exploded-View Rigging.mp4

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Bonus Piston Structure.mp4

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Bonus Controller Tools.mp4